Description

Lighting is a common effect in games, write a shader that allows sprites to be illuminated, and write a system for handling light sources. There are non graphical reasons for light, eg plant photo synthesis.

Requirements

  • sprite can be illuminated by light sources
  • there is a lighting rendering layer
  • There is a lighting component system

Tasks

  • Write lighting shader
  • Write lighting component system
  • Write ticket for future work involving plants using light to grow